Arque Skies
2D open world exploration game with aerial ship-based combat

Arque Skies delivers a sense of wonder and whimsy as the player explores a world of clouds and finds its buried secrets. Play as Joan Candle, a retired sky captain that chose to take up the simple life until her beloved corgi was mysteriously dognapped. Now Joan must embark on an epic adventure. She's going to need a bigger hull, a bigger cloud, and much bigger guns. Fortunately, she has contacts from her old life that can help her but they don't work for free. Joan must battle other Cloudships for resources, discovering bountiful treasure and ancient weapons that she'll need to defeat the bandit leader and save her corgi.
Achievements
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Game Connect Asia Pacific (GCAP) Student Showcase (2018)
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Front cover of Brisbane Byte (October, 2018)
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Showcased at Netherworld Indie Dev Night (08/11/2018)
Roles
Producer
Level Designer
Programmer
Game Designer
Responsibilities
Arque Skies was an eight-month long part-time project undertaken with a team of seven.
As producer, my primary responsibilities included:
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Scheduling team member workload to meet deadlines
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Organising task priorities
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Bridging communication between team members
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Gathering funding
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Liaising with stakeholders
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Negotiating milestones
My other responsibilities included:
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Assisting with game concept development
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Level design and implementation
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Leading development of in-game navigational tools
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Design and implementation of introductory player experience